


{"id":245,"date":"2024-06-10T16:35:38","date_gmt":"2024-06-10T14:35:38","guid":{"rendered":"https:\/\/project.inria.fr\/ysai\/?p=245"},"modified":"2024-06-10T16:36:52","modified_gmt":"2024-06-10T14:36:52","slug":"morgan","status":"publish","type":"post","link":"https:\/\/project.inria.fr\/ysai\/morgan\/","title":{"rendered":"MORGAN"},"content":{"rendered":"<p><strong>ABSTRACT: <\/strong> To address the need for interoperable user representations (avatars) cross-platform exchange format for immersive realities, ISO\/IEC<br> JTC 1\/SC29\/WG03 MPEG Systems has standardized a Scene Description framework in ISO\/IEC 23090-14 [ISO\/IEC 2023]. It serves as a baseline format for user representation format to enrich the interactive experience between 3D objects in an immersive scene. This work presents the MPEG Original Reference Geometric Avatar Neutral (Morgan), a humanoid avatar specified as informative content in the MPEG-I Scene Description (MPEG-I SD) standardization group. Morgan is a generic avatar representation that facilitates interactivity and manipulation in immersive realities and is accompanied by a complete body mesh and realistic appearance, hierarchical skeletal representation, blend shapes, eye globes, jaws with teeth and semantical representation of human body parts.<\/p>\n\n\n\n<p><strong>Source :<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Direct access to paper    -&gt; <a href=\"https:\/\/web.archive.org\/web\/20231012175745id_\/https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3611314.3615909\">Click here<\/a><\/li><li>Browse all publications -&gt; <a href=\"https:\/\/project.inria.fr\/ysai\/publications\/\">Click here<\/a><\/li><\/ul>","protected":false},"excerpt":{"rendered":"<p>ABSTRACT: To address the need for interoperable user representations (avatars) cross-platform exchange format for immersive realities, ISO\/IEC JTC 1\/SC29\/WG03 MPEG Systems has standardized a Scene Description framework in ISO\/IEC 23090-14 [ISO\/IEC 2023]. It serves as a baseline format for user representation format to enrich the interactive experience between 3D objects\u2026<\/p>\n<p> <a class=\"continue-reading-link\" href=\"https:\/\/project.inria.fr\/ysai\/morgan\/\"><span>Continue reading<\/span><i class=\"crycon-right-dir\"><\/i><\/a> <\/p>\n","protected":false},"author":2364,"featured_media":241,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-245","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-publication"],"_links":{"self":[{"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/posts\/245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/users\/2364"}],"replies":[{"embeddable":true,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/comments?post=245"}],"version-history":[{"count":2,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/posts\/245\/revisions"}],"predecessor-version":[{"id":247,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/posts\/245\/revisions\/247"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/media\/241"}],"wp:attachment":[{"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/media?parent=245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/categories?post=245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/project.inria.fr\/ysai\/wp-json\/wp\/v2\/tags?post=245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}