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The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well.

This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects, augmented reality, virtual reality and other domains related to aspects of automatic camera control and film editing.

This workshop has been previously associated with AAAI, Eurographics, FDG, and AIIDE. This year’s edition will mark the 10th anniversary of the series. Co-located with Eurographics 2022, it will take place in Reims, in the heart of the Champagne region in France. WICED 2022 will be a hybrid workshop, like the Eurographics conference itself. This will allow participants from all continents to join the conference online at no cost.

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