Call for papers

CALL FOR PAPERS, SCA 2014
The 13th annual Symposium on Computer Animation (SCA) will take place in Copenhagen, Denmark on July 21-23. For more than a decade, SCA has been the premier forum for innovations in the software and technology of computer animation. Bringing together researchers and practitioners working in all aspects of time-based phenomena, SCA’s focused, single-track program creates an intimate setting that encourages community interaction, promotes the exchange of research results, inspires new ideas, and establishes new collaborations.

Submission Deadline
April 16, 2014

Conference chairs
Kenny Erleben, University of Copenhagen, Denmark
Julien Pettré, Inria, France

Program Chairs
Vladlen Koltun, Adobe Research, U.S.A.
Eftychios Sifakis, University of Wisconsin-Madison, U.S.A.

Regular Papers
We invite submissions of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. We particularly encourage submissions that broaden the scope of the field, including work in robotics and mechatronics (animation of physical systems), biomechanics and motor control (study of the animation of biological systems), human-computer interaction (interactive control of animation), and machine learning (learning to animate complex systems).

Each submission should be 7-10 pages in length, and will be reviewed by an international program committee for technical quality, novelty, significance, and clarity. All of the accepted regular papers will be archived in the EG and ACM digital libraries. All submissions will be considered for Best Paper Awards.

Short Papers
Continuing the highly successful short papers track from last year, we also invite 4-6 page submissions for quick dissemination of fresh ideas. These papers will undergo the same rigorous review process as regular papers, will appear in the electronic proceedings, and will be archived in the EG and ACM digital libraries.

Topics of Interest

  • Animation authoring
  • Animation systems
  • Animatronics
  • Biomechanics
  • Clothing simulation
  • Computational fluid mechanics
  • Computational solid mechanics
  • Interactive control of animation
  • Facial animation
  • Haptics
  • Human simulation
  • Learning for animation
  • Mathematical methods for animation
  • Mechatronics
  • Motion imaging and capture
  • Motor control
  • Physics libraries
  • Robotics
  • Simulation of natural phenomena
  • Stylized animation
  • Sound simulation
  • Visual effects

All papers will be reviewed carefully by the International Program Committee members. Given the limited time between submission and final version, papers will be evaluated as submitted.

See you in Copenhagen!