Publication (MIG 2020): Extreme-Density Crowd Simulation
![](https://project.inria.fr/crowdscience/files/2020/10/concert-k100-wave2-250x150.png)
(This paper has been published in the 2020 ACM SIGGRAPH Conference on Motion, Interaction and Games.) Abstract: In highly dense crowds of humans, collisions between people occur often. It is common to simulate such a crowd as one fluid-like entity (macroscopic), and not as a set of individuals (microscopic, agent-based).…